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PRACTICE & GAMEPLAY

Quill Plus

Save practice setups to files, configure Quill command permissions and adjust capacity in an owned custom lobby. The corner launcher is removed; use the saved keyboard shortcut to open the menu.

Available

Version 2.1.1

Download modZIP package · Windows · MelonLoaderInstallation guide
WHAT IT DOES

Description

Use the saved Ctrl + F5 shortcut to open Quill Plus controls for named save files, import and equip. Equip selects a state; use !ss load to restore it. Version 2.1.1 removes the standalone corner launcher buttons; keyboard shortcuts, rebinding, saved preferences and existing menu access remain. No Xeloader integration was added. Earlier updates add Host only/Everyone permission for all eight Quill commands and an experimental 2–32-slot editor for the custom lobby you own, also extending the existing Tab host-options slider. For example, capture a Wall shot setup, equip it, then use !ss load to return to it. File capture/equip is only in Plus; compatibility saves remain in memory. Snapshots include player classes, teams, positions, dung and supported ability objects, but not score, match timer, velocities, cooldown progress or every world object.

Installation

  1. Close Beetleball and extract the ZIP. Copy ChatCommands-Plus-v2.1.1.dll and Quill-Plus-v2.1.1.dll into the game’s Mods folder, beside Beetleball.exe. Copy the DLL files rather than the enclosing ZIP or package folder.
  2. Use a working full-release Windows IL2CPP MelonLoader installation, then restart the game. Keep only one version of this mod installed.
  3. Both required v2.1.1 Plus DLLs are included in this ZIP. Remove original ChatCommands.dll, Quill.dll and older Plus versions. Host a private session, open Ctrl + F5, save a named setup, then use !ss load to restore it. Use the permission controls for Host only/Everyone; capacity changes affect only the custom lobby you own.
MelonLoader setup and Spike’s tutorial

Controls

Ctrl + F5Open menu
!ss loadRestore equipped save
!ss save / !ss autoMemory save / automatic restore after goals
!dung 1–5 / !clearSpawn dung / clear dung and bunnies
!beetle <name> / !teamChange class / change team
!bunny start / stop / speed 1–100Control the map bunny spawner
!cooldowns on / offEnable / bypass host cooldowns
!goal on / offEnable / disable scoring

Version history

2.1.1

Removed the standalone corner launcher buttons. Saved keyboard shortcuts, rebinding, panel access and preferences remain; no Xeloader integration was added. No new game run was performed.

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2.1.0

Added Host only/Everyone permissions for Quill commands and experimental custom-lobby capacity controls. Above-12 capacity and native gameplay remain unverified; this is not a 32-player or 50v50 claim.

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2.0.1

Reduced repeated player searches and input-check overhead alongside ChatCommands Plus. Managed checks pass; complete live restoration and performance still need testing.

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2.0.0

Earlier Plus package with a persistent save-file browser.

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